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怎么在html5中調用攝像頭

發布時間:2021-04-16 17:06:43 來源:億速云 閱讀:198 作者:Leah 欄目:web開發

本篇文章給大家分享的是有關怎么在html5中調用攝像頭,小編覺得挺實用的,因此分享給大家學習,希望大家閱讀完這篇文章后可以有所收獲,話不多說,跟著小編一起來看看吧。

調用攝像頭

第一種方法navigator.getUserMedia用法詳見mdn ,代碼如下:

<!doctype html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>攝像頭調用1</title>
</head>
<body>
    <video id="v"></video>
    <script>
        !(function () {
            function userMedia() {
                return navigator.getUserMedia = navigator.getUserMedia ||
                    navigator.webkitGetUserMedia ||
                    navigator.mozGetUserMedia ||
                    navigator.msGetUserMedia || null;
            }
            if (userMedia()) {
                var constraints = {
                    video: true,
                    audio: false
                };
                var media = navigator.getUserMedia(constraints, function (stream) {
                    var v = document.getElementById('v');
                    var url = window.URL || window.webkitURL;
                    v.src = url ? url.createObjectURL(stream) : stream;
                    v.play();
                }, function (error) {
                    console.log("ERROR");
                    console.log(error);
                });
            } else {
                console.log("不支持");
            }
        })();
    </script>
</body>
</html>

第二種方法navigator.mediaDevices.getUserMedia用法詳見mdn。navigator.mediaDevices.getUserMedia 其實和第一種差不多,主要第二種返回是一個 Promise 對象,代碼如下:

<!doctype html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>攝像頭調用2</title>
</head>
<body>
    <video id="v"></video>
    <script>
        !(function () {
            // 老的瀏覽器可能根本沒有實現 mediaDevices,所以我們可以先設置一個空的對象
            if (navigator.mediaDevices === undefined) {
                navigator.mediaDevices = {};
            }
            if (navigator.mediaDevices.getUserMedia === undefined) {
                navigator.mediaDevices.getUserMedia = function (constraints) {
                    // 首先,如果有getUserMedia的話,就獲得它
                    var getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia;

                    // 一些瀏覽器根本沒實現它 - 那么就返回一個error到promise的reject來保持一個統一的接口
                    if (!getUserMedia) {
                        return Promise.reject(new Error('getUserMedia is not implemented in this browser'));
                    }

                    // 否則,為老的navigator.getUserMedia方法包裹一個Promise
                    return new Promise(function (resolve, reject) {
                        getUserMedia.call(navigator, constraints, resolve, reject);
                    });
                }
            }
            const constraints = {
                video: true,
                audio: false
            };
            let promise = navigator.mediaDevices.getUserMedia(constraints);
            promise.then(stream => {
                let v = document.getElementById('v');
                // 舊的瀏覽器可能沒有srcObject
                if ("srcObject" in v) {
                    v.srcObject = stream;
                } else {
                    // 防止再新的瀏覽器里使用它,應為它已經不再支持了
                    v.src = window.URL.createObjectURL(stream);
                }
                v.onloadedmetadata = function (e) {
                    v.play();
                };
            }).catch(err => {
                console.error(err.name + ": " + err.message);
            })
        })();
    </script>
</body>
</html>

拍照

思路是設置一個標志變量 videoPlaying 看看是否 video 有在 play,監聽拍照按鈕的點擊事件,如果videoPlaying 為 true ,使用一個canvas 獲取 video 的寬高(默認 canvas 是不顯示的),然后使用 canvas 的drawImage,然后使用 canvas 的 toDataURL返回一個 data url,將這個 url,設置在一個 img 標簽上即可?

第一種方法navigator.getUserMedia實現代碼:

<!doctype html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>拍照1</title>
</head>
<body>
    <button id="take">拍照</button>
    <br />
    <video id="v" style="width: 640px;height: 480px;"></video>
    <canvas id="canvas" style="display:none;"></canvas>
    <br />
    <img src="http://placehold.it/640&text=Your%20image%20here%20..." id="photo" alt="photo">
    <script>
        !(function () {
            function userMedia() {
                return navigator.getUserMedia = navigator.getUserMedia ||
                    navigator.webkitGetUserMedia ||
                    navigator.mozGetUserMedia ||
                    navigator.msGetUserMedia || null;
            }
            if (userMedia()) {
                let videoPlaying = false;
                let constraints = {
                    video: true,
                    audio: false
                };
                let video = document.getElementById('v');
                let media = navigator.getUserMedia(constraints, function (stream) {
                    let url = window.URL || window.webkitURL;
                    video.src = url ? url.createObjectURL(stream) : stream;
                    video.play();
                    videoPlaying = true;
                }, function (error) {
                    console.log("ERROR");
                    console.log(error);
                });
                document.getElementById('take').addEventListener('click', function () {
                    if (videoPlaying) {
                        let canvas = document.getElementById('canvas');
                        canvas.width = video.videoWidth;
                        canvas.height = video.videoHeight;
                        canvas.getContext('2d').drawImage(video, 0, 0);
                        let data = canvas.toDataURL('image/webp');
                        document.getElementById('photo').setAttribute('src', data);
                    }
                }, false);
            } else {
                console.log("不支持");
            }
        })();
    </script>
</body>
</html>

第二種navigator.mediaDevices.getUserMedia實現方法:

<!doctype html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>拍照2</title>
</head>

<body>
    <button id="take">拍照</button>
    <br />
    <video id="v" style="width: 640px;height: 480px;"></video>
    <canvas id="canvas" style="display:none;"></canvas>
    <br />
    <img src="http://placehold.it/640&text=Your%20image%20here%20..." id="photo" alt="photo">
    <script>
        !(function () {
            // 老的瀏覽器可能根本沒有實現 mediaDevices,所以我們可以先設置一個空的對象
            if (navigator.mediaDevices === undefined) {
                navigator.mediaDevices = {};
            }
            if (navigator.mediaDevices.getUserMedia === undefined) {
                navigator.mediaDevices.getUserMedia = function (constraints) {
                    // 首先,如果有getUserMedia的話,就獲得它
                    var getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia;

                    // 一些瀏覽器根本沒實現它 - 那么就返回一個error到promise的reject來保持一個統一的接口
                    if (!getUserMedia) {
                        return Promise.reject(new Error('getUserMedia is not implemented in this browser'));
                    }

                    // 否則,為老的navigator.getUserMedia方法包裹一個Promise
                    return new Promise(function (resolve, reject) {
                        getUserMedia.call(navigator, constraints, resolve, reject);
                    });
                }
            }
            const constraints = {
                video: true,
                audio: false
            };
            let videoPlaying = false;
            let v = document.getElementById('v');
            let promise = navigator.mediaDevices.getUserMedia(constraints);
            promise.then(stream => {
                // 舊的瀏覽器可能沒有srcObject
                if ("srcObject" in v) {
                    v.srcObject = stream;
                } else {
                    // 防止再新的瀏覽器里使用它,應為它已經不再支持了
                    v.src = window.URL.createObjectURL(stream);
                }
                v.onloadedmetadata = function (e) {
                    v.play();
                    videoPlaying = true;
                };
            }).catch(err => {
                console.error(err.name + ": " + err.message);
            })
            document.getElementById('take').addEventListener('click', function () {
                if (videoPlaying) {
                    let canvas = document.getElementById('canvas');
                    canvas.width = v.videoWidth;
                    canvas.height = v.videoHeight;
                    canvas.getContext('2d').drawImage(v, 0, 0);
                    let data = canvas.toDataURL('image/webp');
                    document.getElementById('photo').setAttribute('src', data);
                }
            }, false);
        })();
    </script>
</body>
</html>

以上就是怎么在html5中調用攝像頭,小編相信有部分知識點可能是我們日常工作會見到或用到的。希望你能通過這篇文章學到更多知識。更多詳情敬請關注億速云行業資訊頻道。

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