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怎么在Android中實現一個懸浮按鈕?針對這個問題,這篇文章詳細介紹了相對應的分析和解答,希望可以幫助更多想解決這個問題的小伙伴找到更簡單易行的方法。
具體實現代碼:
import android.content.Context; import android.graphics.Canvas; import android.graphics.Point; import android.graphics.Rect; import android.util.AttributeSet; import android.view.MotionEvent; import android.view.View; import android.view.WindowManager; import android.widget.ImageView; import com.iapppay.openid.channel.LoginResultCallback; import com.iapppay.openid.channel.OpenIDApplication; import com.iapppay.openid.channel.util.DisplayUtil; import com.iapppay.openid.channel.util.LogUtil; import com.iapppay.openid.channel.util.Res; /** * Created by HuangTiebing 2017/2/14. */ public class DragFloatActionButton extends ImageView implements View.OnTouchListener, View.OnClickListener { public static String TAG = "DragFloatActionButton"; private Context context; float lastX, lastY; float originX, originY; int screenWidth; int screenHeight; private int originWidth; private WindowManager windowManager; // // 此windowManagerParams變量為獲取的全局變量,用以保存懸浮窗口的屬性 private WindowManager.LayoutParams windowManagerParams; private LoginResultCallback resultCallback; //懸浮按鈕點擊回調 public DragFloatActionButton(Context context, boolean isForceLogin, LoginResultCallback resultCallback) { this(context, null); OpenIDApplication.getInstance().setForceLogin(isForceLogin); this.resultCallback = resultCallback; } public DragFloatActionButton(Context context, AttributeSet attrs) { this(context, attrs, 0); } public DragFloatActionButton(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); this.context = context; Point screenSize = DisplayUtil.getScreenSize(context); screenWidth = screenSize.x; screenHeight = screenSize.y; setImageResource(Res.drawable(context, "ipay_float_btn_bg")); setOnTouchListener(this); setOnClickListener(this); windowManager = (WindowManager) getContext().getApplicationContext().getSystemService(Context.WINDOW_SERVICE); } public int getOriginWidth() { return originWidth; } public void setOriginWidth(int originWidth) { this.originWidth = originWidth; } @Override public boolean onTouch(View v, MotionEvent event) { windowManagerParams = (WindowManager.LayoutParams) this.getLayoutParams(); //獲取到狀態欄的高度 Rect frame = new Rect(); getWindowVisibleDisplayFrame(frame); int ea = event.getAction(); switch (ea) { case MotionEvent.ACTION_DOWN: lastX = event.getRawX();// 獲取觸摸事件觸摸位置的原始X坐標 lastY = event.getRawY(); originX = lastX; originY = lastY; break; case MotionEvent.ACTION_MOVE: float dx = event.getRawX() - lastX; float dy = event.getRawY() - lastY; windowManagerParams.x += dx; windowManagerParams.y += dy; LogUtil.d(TAG, "移動距離:dx=" + dx + ",dy=" + dy); showAllBtn(); lastX = (int) event.getRawX(); lastY = (int) event.getRawY(); break; case MotionEvent.ACTION_UP: float lastMoveDx = Math.abs(event.getRawX() - originX); float lastMoveDy = Math.abs(event.getRawY() - originY); LogUtil.d(TAG, "松開時,移動距離:lastMoveDx=" + lastMoveDx + ", lastMoveDy=" + lastMoveDy); if (lastMoveDx < 10 && lastMoveDy < 10) { //移動距離太小,視為點擊, return false; } else { updateViewLayout(event); isFirstClick = true; return true; } } return false; } /** * 顯示整個圖標 */ public void showAllBtn() { windowManagerParams.width = originWidth; windowManagerParams.height = originWidth; setImageResource(Res.drawable(context, "ipay_float_btn_bg")); windowManager.updateViewLayout(this, windowManagerParams); // 刷新顯示 } /** * 懸浮按鈕顯示在左邊 */ private void showInLeft() { windowManagerParams.x = 0; windowManagerParams.width = originWidth / 2; windowManagerParams.height = originWidth; setImageResource(Res.drawable(context, "ipay_float_btn_left_hidden")); windowManager.updateViewLayout(this, windowManagerParams); // 刷新顯示 } /** * 懸浮按鈕顯示在右邊 */ private void showInRight() { windowManagerParams.width = originWidth / 2; windowManagerParams.height = originWidth; windowManagerParams.x = screenWidth - windowManagerParams.width; setImageResource(Res.drawable(context, "ipay_float_btn_right_hidden")); windowManager.updateViewLayout(this, windowManagerParams); // 刷新顯示 } /** * 懸浮按鈕顯示在上面 */ private void showInTop() { windowManagerParams.y = 0; windowManagerParams.width = originWidth; windowManagerParams.height = originWidth / 2; setImageResource(Res.drawable(context, "ipay_float_btn_top_hidden")); windowManager.updateViewLayout(this, windowManagerParams); // 刷新顯示 } /** * 懸浮按鈕顯示在下面 */ private void showInBottom() { windowManagerParams.width = originWidth; windowManagerParams.height = originWidth / 2; windowManagerParams.y = screenHeight - windowManagerParams.width; setImageResource(Res.drawable(context, "ipay_float_btn_bottom_hidden")); windowManager.updateViewLayout(this, windowManagerParams); // 刷新顯示 } /** * 更新懸浮圖標 * * @param event 手動移動事件 */ public void updateViewLayout(MotionEvent event) { Point center = new Point(screenWidth / 2, screenHeight / 2); //屏幕中心點 float xOffset, yOffset;//以屏幕中心點為原點,X軸和Y軸上的偏移量 if (event != null) {//手動移動的 xOffset = event.getRawX() - center.x; yOffset = event.getRawY() - center.y; } else {//自動隱藏 xOffset = lastX - center.x; yOffset = lastY - center.y; } if (Math.abs(xOffset) >= Math.abs(yOffset)) {//向左或向右縮進隱藏 if (xOffset <= 0) { //向左縮進 showInLeft(); } else { showInRight(); } } else {//向上或向下縮進隱藏 if (yOffset <= 0) {//向上縮進 showInTop(); } else { showInBottom(); } } } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); } @Override protected void onLayout(boolean changed, int left, int top, int right, int bottom) { super.onLayout(changed, left, top, right, bottom); Point screenSize = DisplayUtil.getScreenSize(context); if (screenWidth != screenSize.x) {//屏幕旋轉切換 screenWidth = screenSize.x; screenHeight = screenSize.y; lastY = windowManagerParams.x; lastX = windowManagerParams.y; windowManagerParams.x = (int) lastX; windowManagerParams.y = (int) lastY; updateViewLayout(null); } } private boolean isFirstClick = true; @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); } @Override public void onClick(View v) { LogUtil.d(TAG, "執行點擊事件"); if (!isFirstClick) { OpenIDApplication.getInstance().floatBtnClick(context, OpenIDApplication.getInstance().isForceLogin(), resultCallback); } else {//半隱藏狀態,點擊顯示全部 isFirstClick = false; showAllBtn(); } } }
調用實現代碼,這里注意有個問題,彈出系統級的懸浮窗,需要配置權限:
并且Android 6.0以上的手機,還要彈出對話框問用戶是否運行,如果這個用戶拒絕了,就不能彈出系統級的懸浮窗了,還有個別手機廠商修改了android源碼,還需要進系統設置里去允許這個應用彈出懸浮窗。這樣的話就體驗感非常不好,不過這里有個小技巧,按下面方式設置為toast類型就完全解決,既不用配置權限,也不彈出窗來向用戶獲取權限,完全解決問題。
WindowManager.LayoutParams windowManagerParams = new WindowManager.LayoutParams(WindowManager.LayoutParams.TYPE_TOAST, WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL | WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE, PixelFormat.TRANSLUCENT);
具體實現代碼如下:
DragFloatActionButton floatBtn = new DragFloatActionButton(context, isForceLogin, mResultCallback); WindowManager windowManager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE); // 設置LayoutParams(全局變量)相關參數 WindowManager.LayoutParams windowManagerParams = new WindowManager.LayoutParams(WindowManager.LayoutParams.TYPE_TOAST, WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL | WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE, PixelFormat.TRANSLUCENT); /** * 注意,flag的值可以為: * 下面的flags屬性的效果形同“鎖定”。 * 懸浮窗不可觸摸,不接受任何事件,同時不影響后面的事件響應。 * LayoutParams.FLAG_NOT_TOUCH_MODAL 不影響后面的事件 * LayoutParams.FLAG_NOT_FOCUSABLE 不可聚焦 * LayoutParams.FLAG_NOT_TOUCHABLE 不可觸摸 */ // 調整懸浮窗口至左上角,便于調整坐標 windowManagerParams.gravity = Gravity.LEFT | Gravity.TOP; // 以屏幕左上角為原點,設置x、y初始值 windowManagerParams.x = 0; windowManagerParams.y = 0; // 設置懸浮窗口長寬數據 floatBtn.measure(0, 0); floatBtn.setOriginWidth(floatBtn.getMeasuredWidth() - 50); windowManagerParams.width = floatBtn.getOriginWidth(); windowManagerParams.height = windowManagerParams.width; // 顯示myFloatView圖像 windowManager.addView(floatBtn, windowManagerParams);
關于怎么在Android中實現一個懸浮按鈕問題的解答就分享到這里了,希望以上內容可以對大家有一定的幫助,如果你還有很多疑惑沒有解開,可以關注億速云行業資訊頻道了解更多相關知識。
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