亚洲激情专区-91九色丨porny丨老师-久久久久久久女国产乱让韩-国产精品午夜小视频观看

溫馨提示×

溫馨提示×

您好,登錄后才能下訂單哦!

密碼登錄×
登錄注冊×
其他方式登錄
點擊 登錄注冊 即表示同意《億速云用戶服務條款》

C語言實現用戶態線程庫案例

發布時間:2020-09-05 21:53:33 來源:腳本之家 閱讀:150 作者:jingxian 欄目:編程語言

輪子年年有人造,我們也來湊熱鬧,參考協程實現,大概有以下幾種方法:

1)利用setjmp,longjmp

2)利用ucontext接口函數

3)匯編

(線程無非就是多了個搶占功能,由定時器觸發,而非自愿讓出運行權限)

因為我寫的時候還沒看到其他帖子,如果看到了,鐵定會用最直觀的ucontext接口寫的(注意,在macOSX中已經標注為廢除,頭文件得換做sys/ucontext.h),結果就是我用了匯編來寫,但是盡量不用匯編來寫整個switch_to調度函數(這樣有個明顯的壞處,那就是用gas/nasm的標準匯編格式寫的函數在macOSX下不能編譯通過,這個與系統自帶的編譯工具有關),而用經量少的內嵌匯編來寫。switch_to函數參考的是minix操作系統中任務切換函數實現的,用軟件時鐘器每隔1s發信號以激發switch_to函數切換任務。下面直接貼代碼了,對外提供了類似pthread的接口(只有兩個,分別是threadCreate和threadJoin)。現在的代碼還非常的buggy,只能安全地支持在線程函數里頭純計算,其他的行為非常可能引發bus error和segmentation fault。(要更加嚴謹地研究用戶態線程庫,請去看gnu pth的實現代碼)

 thread.h

#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <signal.h>
#include <assert.h>
#include <time.h>

#define JMP(r)  asm volatile \
        (  "pushl %3\n\t" \
          "popfd\n\t" \
          "movl %2, %%ebp\n\t" \
          "movl %0, %%esp\n\t" \
          "jmp *%1\n\t" \
          : \
          : "m"(r._esp),"m"(r._eip),"m"(r._ebp),"m"(r._eflags) \
          : \
        )

#define SAVE()         asm volatile \
              (  "movl %%eax, %0\n\t" \
                "movl %%ecx, %1\n\t" \
                "movl %%edx, %2\n\t" \
                "movl %%ebx, %3\n\t" \
                  "movl %%esp, %4\n\t" \
                "movl %%ebp, %5\n\t" \
                "movl %%esi, %6\n\t" \
                "movl %%edi, %7\n\t" \
                "pushfd\n\t" \
                "movl (%%esp), %%eax\n\t" \
                "movl %%eax, %8\n\t" \
                "popfd\n\t" \
                : "=m"(_eax),"=m"(_ecx),"=m"(_edx),"=m"(_ebx) \
                ,"=m"(_esp),"=m"(_ebp) \
                , "=m"(_esi),"=m"(_edi),"=m"(_eflags) \
                : \
                : "%eax" \
              )

#define RESTORE(r)     asm volatile \
              (  "movl %0, %%eax\n\t" \
                "movl %1, %%ecx\n\t" \
                "movl %1, %%edx\n\t" \
                "movl %3, %%ebx\n\t" \
                "movl %4, %%esi\n\t" \
                "movl %5, %%edi\n\t" \
                : \
                :"m"(r._eax),"m"(r._ecx),"m"(r._edx),"m"(r._ebx) \
                , "m"(r._esi),"m"(r._edi) \
              )

typedef void Func(int);

/* __timer struct is the real Timer struct we use
 * id is unique to each timer
 * intersec is the inteval seconds to each signal forwarding the this Timer
 * sigactor is the handler for this Timer
 * next is a internal member used for linked list
 */
struct __timer
{
  void *next;
  unsigned int sec;
  unsigned int intersec;
  int id;
  Func *sigactor;
};

/* struct alarm is ugly for the compatibility with early struct.
 * I should have used unnamed member instead of __inner.
 */
typedef struct alarm *Timer;
struct alarm
{
  union{
    struct
    {
      Timer next;
      unsigned int sec;
    };
    struct __timer __inner;
  }; 
};

typedef struct list *Header;

struct list
{
  Timer head;
};

typedef struct __thread_table_regs Regs;
struct __thread_table_regs
{
  int _edi;
  int _esi;
  int _ebp;
  int _esp;
  int _ebx;
  int _edx;
  int _ecx;
  int _eax;
  int _eip;
  int _eflags;
};

typedef struct __ez_thread Thread_t;
struct __ez_thread
{
  Regs regs;
  int tid;
  sigset_t sigmask;
  unsigned int priority;
  int tick;
  int state;
  int errno;
  unsigned int stacktop;
  unsigned int stacksize;
  void *stack;
  void *retval;
  volatile int __reenter;
};

typedef struct __pnode pNode;
struct __pnode
{
  pNode *next;
  pNode *prev;
  Thread_t *data;
};

typedef struct __loopcursor Cursor;
struct __loopcursor
{
  int total;
  pNode *current;
};
typedef struct __stack *Stack_t;
struct __stack
{
  int __pad[4096];
};

void switch_to(int);

extern Header hdr_ptr;
extern Cursor live;
extern Cursor dead;
extern Thread_t pmain;

 thread.c

/* MIT License

Copyright (c) 2017 Yuandong-Chen

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE. */

#include "thread.h"
/************************* Alarm facility *************************/

struct list linkedlist;
Header hdr_ptr = &linkedlist;


Timer mallocTimer(int id, Func *actor,unsigned int sec, unsigned int interval)
{
  Timer ret = (Timer)malloc(sizeof(struct alarm));
  assert(ret);
  ret->__inner.id = id;
  ret->__inner.sigactor = actor;
  ret->__inner.intersec = interval;
  ret->sec = sec;
  return ret;
}

/* find Timer in linked list which id is id.
 * return: return NULL if not found, -1 if it's header link, 
 * otherwise prev which is the previous Timer member to this Timer
 */

Timer findTimerPrev(Header h, int id)
{
  assert(h);
  if(h->head == NULL)
    return NULL;

  Timer t = h->head;
  Timer prev = NULL;

  while(t)
  {
    if(t->__inner.id == id){
      if(prev == NULL)
        return (Timer)-1;
      else
        return prev;
    }
    prev = t;
    t = t->next;
  }

  return NULL;
}

/* delete Timer in linked list.
 * return: nothing, we ensure this t is deleted in the linked list.
 */

void delTimer(Header h, Timer t)
{
  assert(h);
  assert(t);
  Timer prevtodel = findTimerPrev(h, t->__inner.id);
  unsigned int base = 0;

  if(prevtodel)
  {
    if(prevtodel == (Timer)-1){

      unsigned int res = (h->head)->sec;
      if(res != 0)
      {
        base = res;
      }
      else
      {
        kill(getpid(),SIGALRM);
        return;
      }
      h->head = (h->head)->next;
      Timer tmp = (h->head);

      while(tmp){
        tmp->sec += base;
        tmp = tmp->next;
      }
      return;
    }
    else
    {
      
      base = (prevtodel->next)->sec;
      prevtodel->next = (prevtodel->next)->next;
      Timer tmp = (prevtodel->next);
      
      while(tmp){
        tmp->sec += base;
        tmp = tmp->next;
      }
      return;
    }
  }

  return;
}

/* append Timer in appropriate place in linked list.
 * the appropriate place means all timers in linked list are arranged 
 * according their next alarm seconds.
 * The algorithm we use here is that the real left alarm seconds for this Timer 
 * is the sum of all the sec member in Timer in linked list prev to this Timer
 * plus its sec member. For example, we add 3 Timers to the linked list,
 * whose sec are 4, 3, 2 respectively. Then the linked list looks like:
 * 2 (real sec = 2) --> 1 (real sec = 2+1 = 3) --> 1 (real sec = 2+1+1 = 4)
 * The advantage is obviously, we dont need to remember how many seconds passed.
 * We always fetch the header to respond the alarm signal and set next alarm sec 
 * as the next timer in the linked list. (The real situation is a little bit more 
 * complex, for example if upcoming timers' sec equals 0, we need to call their
 * handler right away all together in a certain sequence. If its intersec is not 
 * zero, we need to append it to the linked list again as quick as possible)
 * note: delTimer also address this problem. If we delete any Timer, we need to 
 * recalculate the secs after this timer in the linked list.(simply to add sec to 
 * the next timer and delete this timer node)
 * return: only 0 if success, otherwise the hole process failed.
 */

int appendTimer(Header h, Timer t)
{
  assert(h);
  assert(t);
  delTimer(h, t);

  if(h->head == NULL)
  {
    h->head = t;
    return 0;
  }

  Timer tmp = h->head;
  Timer prev = NULL;
  unsigned int prevbase = 0;
  unsigned int base = 0;

  while(tmp)
  {
    prevbase = base;
    base += tmp->sec;
    if(t->sec < base){
      break;
    }
    else{
      prev = tmp;
      tmp = tmp->next;
    }
      
  }

  if(prev == NULL)
  {
    (h->head)->sec -= t->sec;
    t->next = h->head;
    h->head = t;
    return 0;
  }

  if(tmp == NULL)
    t->sec -=base;
  else
    t->sec -=prevbase;

  prev->next = t;
  t->next = tmp;
  if(tmp)
    tmp->sec -= t->sec;

  return 0;
}

/* pop header timer in linked list.
 * return: its hander
 */

Func* popTimer(Header h)
{
  assert(h);
  if(h->head == NULL)
    return (Func *)-1;
  Func *ret = (h->head)->__inner.sigactor;
  Timer todel = h->head;
  h->head = (h->head)->next;
  // if its intersec greater than 0, we append it right away to the linked list
  if(todel->__inner.intersec > 0)
  {
    todel->sec = todel->__inner.intersec;
    appendTimer(h, todel);
  }
  return ret;
}

void printList(Header h)
{
  assert(h);
  if(h->head == NULL)
    return;

  Timer tmp = h->head;

  while(tmp)
  {
    printf("timer[%d] = %u saved %u\n", tmp->__inner.id, tmp->sec, tmp->__inner.intersec);
    tmp = tmp->next;
  }
}

/* it's the real signal handler responding to every SIGALRM.
 */
void sig_alarm_internal(int signo)
{ 
  void funcWrapper(int signo, Func *func);

  if(hdr_ptr->head == NULL)
    return;

  Func *recv;
  if((recv = popTimer(hdr_ptr)) == (Func *)-1){
    funcWrapper(SIGALRM, recv);
  } 
  else
  {
    // signal ourself if next timer's sec = 0
    if(hdr_ptr->head){
      ((hdr_ptr->head)->sec > 0?alarm((hdr_ptr->head)->sec):kill(getpid(), SIGALRM));
    }
    funcWrapper(SIGALRM, recv);
  }
}

/* Alarm function simulates native alarm function.
 * what if SIGALRM arrives when process is running in Alarm?
 * we just block the signal since there is no slow function in Alarm,
 * sig_alarm_internal will for sure address the signal very soon.
 */

unsigned int Alarm(Header h, Timer mtimer)
{
  sigset_t mask;
  sigset_t old;
  sigemptyset(&mask);
  sigaddset(&mask, SIGALRM);
  sigprocmask(SIG_BLOCK, &mask, &old);
  
  unsigned int res = 0;
  Timer t;

  if((t = findTimerPrev(h, mtimer->__inner.id)) == NULL)
    goto LL;

  t = h->head;
  while(t)
  {
    res += t->sec; // it's not precise, we should use alarm(0) for the first sec.
            // However, its simple enough to implement. 
    if(t->__inner.id == mtimer->__inner.id)
      break;

    t = t->next;
  }
LL:
  if(mtimer->sec == 0)
  {
    delTimer(h, mtimer);
    sigprocmask(SIG_SETMASK, &old, NULL);
    return res;
  }
   
  appendTimer(h, mtimer);
  if(mtimer->__inner.id == (h->head)->__inner.id)
    ((h->head)->sec > 0?alarm((h->head)->sec):kill(getpid(), SIGALRM));
  sigprocmask(SIG_SETMASK, &old, NULL);
  return res;
}

void initTimer()
{
  struct sigaction act;
  act.sa_handler = sig_alarm_internal;
  act.sa_flags = SA_RESTART|SA_NODEFER;
  sigemptyset(&act.sa_mask);
  sigaction(SIGALRM, &act, NULL);
}

void funcWrapper(int signo, Func *func)
{
  sigset_t mask;
  sigset_t old;
  sigemptyset(&mask);
  sigaddset(&mask, SIGALRM);
  sigprocmask(SIG_UNBLOCK, &mask, &old);
  func(signo);
  sigprocmask(SIG_SETMASK, &old, NULL);
}

/************************* Thread facility *************************/


Cursor live;
Cursor dead;
Thread_t pmain;

void initCursor(Cursor *cur)
{
  cur->total = 0;
  cur->current = NULL;
}

Thread_t *findThread(Cursor *cur, int tid)
{
  sigset_t mask,old;
  sigemptyset(&mask);
  sigaddset(&mask, SIGALRM);
  sigprocmask(SIG_BLOCK, &mask, &old);
  int counter = cur->total;
  if(counter == 0){
    sigprocmask(SIG_SETMASK, &old, NULL);
    return NULL;
  }
    

  int i;
  pNode *tmp = cur->current;
  for (int i = 0; i < counter; ++i)
  {
    if((tmp->data)->tid == tid){
      sigprocmask(SIG_SETMASK, &old, NULL);
      return tmp->data;
    }
    tmp = tmp->next;
  }
  sigprocmask(SIG_SETMASK, &old, NULL);
  return NULL;
}

int appendThread(Cursor *cur, Thread_t *pth)
{
  sigset_t mask,old;
  sigemptyset(&mask);
  sigaddset(&mask, SIGALRM);
  sigprocmask(SIG_BLOCK, &mask, &old);
  if(cur->total == 0)
  {
    //note this never freed for simple implementation
    cur->current = (pNode *)malloc(sizeof(pNode));
    assert(cur->current);
    (cur->current)->data = pth;
    (cur->current)->prev = cur->current;
    (cur->current)->next = cur->current;
    cur->total++;
    sigprocmask(SIG_SETMASK, &old, NULL);
    return 0;
  }
  else
  {
    #define MAXTHREADS 5
    if(cur->total > MAXTHREADS)
    {
      assert((cur->total == MAXTHREADS));
      sigprocmask(SIG_SETMASK, &old, NULL);
      return -1;
    }
    //freed at threadJoin for simple implementation
    pNode *tmp = malloc(sizeof(pNode));
    assert(tmp);
    tmp->data = pth;
    tmp->prev = cur->current;
    tmp->next = (cur->current)->next;
    ((cur->current)->next)->prev = tmp;
    (cur->current)->next = tmp;
    cur->total++;
    sigprocmask(SIG_SETMASK, &old, NULL);
    return 0;
  }
}

pNode *deleteThread(Cursor *cur, int tid)
{
  sigset_t mask,old;
  sigemptyset(&mask);
  sigaddset(&mask, SIGALRM);
  sigprocmask(SIG_BLOCK, &mask, &old);

  int counter = cur->total;
  int i;
  pNode *tmp = cur->current;
  for (int i = 0; i < counter; ++i)
  {
    if((tmp->data)->tid == tid){
      (tmp->prev)->next = tmp->next;
      (tmp->next)->prev = tmp->prev;
      if(tmp == cur->current)
      {
        cur->current = cur->current->next;
      } 
      //free(tmp);
      cur->total--;
      assert(cur->total);
      sigprocmask(SIG_SETMASK, &old, NULL);
      return tmp;
    }
    tmp = tmp->next;
  }
  sigprocmask(SIG_SETMASK, &old, NULL);
  return NULL;
}

void printThread(Thread_t *pth)
{
  printf("pth tid: %d\n", pth->tid);
  printf("pth stack top: %x\n", pth->stacktop);
  printf("pth stack size: %u\n", pth->stacksize);
  printf("pth state: %d\n", pth->state);
  printf("pth errno: %d\n", pth->errno);
  printf("pth retval: %p\n", pth->retval);
  printf("pth sigmask: %u\n", pth->sigmask);
  printf("pth priority: %d\n", pth->priority);
  printf("pth tick: %d\n", pth->tick);
  printf("EFLAGS: %x\t", pth->regs._eflags);
  printf("EIP: %x\t", pth->regs._eip);
  printf("EAX: %x\t", pth->regs._eax);
  printf("ECX: %x\n", pth->regs._ecx);
  printf("EDX: %x\t", pth->regs._edx);
  printf("EBX: %x\t", pth->regs._ebx);
  printf("ESP: %x\t", pth->regs._esp);
  printf("EBP: %x\n", pth->regs._ebp);
  printf("ESI: %x\t", pth->regs._esi);
  printf("EDI: %x\n", pth->regs._edi);

}

void printLoop(Cursor *cur)
{
  int count = 0;
  pNode *tmp = cur->current;
  assert(tmp);
  do{
    printThread(tmp->data);
    tmp = tmp->next;
    count ++; 
  }while(tmp != cur->current);
  printf("real total: %d\n", count);
  printf("total record:%d\n", cur->total);
  assert(count == cur->total);
}

int fetchTID()
{
  static int tid;
  return ++tid;
}

void real_entry(Thread_t *pth, void *(*start_rtn)(void *), void* args)
{
  //printf("in real entry: %p\n", start_rtn);
  
  pth->retval = (*start_rtn)(args);
  //deleteThread(&live, pth->tid);
  /* some clean job here */
  //free(pth->stack);
  //pth->stack = NULL;
  //pth->stacktop = 0;
  //pth->stacksize = 0;
  #define DETACHED 1
  deleteThread(&live, pth->tid);
  appendThread(&dead, pth);

  if(pth->state == DETACHED)
    threadJoin(pth, NULL);

  switch_to(-1);
}

int threadCreat(Thread_t **pth, void *(*start_rtn)(void *), void *arg)
{
  sigset_t mask,old;
  sigemptyset(&mask);
  sigaddset(&mask, SIGALRM);
  sigprocmask(SIG_BLOCK, &mask, &old);
  //freed at threadJoin for simple implementation
  *pth = malloc(sizeof(Thread_t));
  #define PTHREAD_STACK_MIN 4096
  //freed at threadJoin for simple implementation
  (*pth)->stack = malloc(PTHREAD_STACK_MIN);
  assert((*pth)->stack);
  (*pth)->stacktop = (((int)(*pth)->stack + PTHREAD_STACK_MIN)&(0xfffff000));
  (*pth)->stacksize = PTHREAD_STACK_MIN - (((int)(*pth)->stack + PTHREAD_STACK_MIN) - (*pth)->stacktop);
  (*pth)->state = 0; // 0 JOINABLE 1 DETACHED
  (*pth)->priority = 1; //one seconds
  (*pth)->tick = (*pth)->priority;
  (*pth)->tid = fetchTID();
  sigprocmask(0,NULL,&((*pth)->sigmask));
  /* set params */
  void *dest = (*pth)->stacktop - 12;
  memcpy(dest, pth, 4);
  dest += 4;
  memcpy(dest, &start_rtn, 4);
  dest += 4;
  memcpy(dest, &arg, 4);
  (*pth)->regs._eip = &real_entry;
  (*pth)->regs._esp = (*pth)->stacktop - 16;
  (*pth)->regs._edi = 0;
  (*pth)->regs._esi = 0;
  (*pth)->regs._ebp = 0;
  (*pth)->regs._eax = 0;
  (*pth)->regs._ebx = 0;
  (*pth)->regs._ecx = 0;
  (*pth)->regs._edx = 0;
  (*pth)->regs._eflags = 0;
  appendThread(&live, (*pth));
  sigprocmask(SIG_SETMASK, &old, NULL);
  return 0;
}

int threadJoin(Thread_t *pth, void **rval_ptr)
{

  sigset_t mask,old;
  sigemptyset(&mask);
  sigaddset(&mask, SIGALRM);
  sigprocmask(SIG_BLOCK, &mask, &old);
  Thread_t *find1, *find2;
  find1 = findThread(&live, pth->tid);
  find2 = findThread(&dead, pth->tid);
  

  if((find1 == NULL)&&(find2 == NULL)){
    sigprocmask(SIG_SETMASK, &old, NULL);
    return -1;
  }

  if(find2){
    if(rval_ptr != NULL)
      *rval_ptr = find2->retval;

    sigprocmask(SIG_SETMASK, &old, NULL);
    return 0;
  }
  sigprocmask(SIG_SETMASK, &old, NULL);
  while(1)
  {
    if((find2 = findThread(&dead, pth->tid))!= NULL){
      if(rval_ptr!= NULL)
        *rval_ptr = find2->retval;

      pNode *tmp = deleteThread(&dead, pth->tid);
      free(tmp);
      free((Stack_t)find2->stack);
      free(find2);
      return 0;
    }
  }
  return -1;
}

void init()
{
  initTimer();
  initCursor(&live);
  initCursor(&dead);
  appendThread(&live, &pmain);
  Alarm(hdr_ptr,mallocTimer(1, switch_to, 1, 1));
}

void switch_to(int signo)
{
  sigset_t mask,old;
  sigemptyset(&mask);
  sigaddset(&mask, SIGALRM);
  sigprocmask(SIG_BLOCK, &mask, &old);
  Regs regs;
  //printf("");
  if(signo == -1)
  {
    regs = live.current->data->regs;
    sigprocmask(SIG_SETMASK, &old, NULL);
    JMP(regs);
    assert(0);
  }
  
  int _edi;
  int _esi;
  int _ebp;
  int _esp;
  int _ebx;
  int _edx;
  int _ecx;
  int _eax;
  int _eip = &&_REENTERPOINT;
  int _eflags;
  live.current->data->__reenter = 0; 
  /* save current context */
  SAVE();

  /* save context in current thread */
  live.current->data->regs._eflags = _eflags;
  live.current->data->regs._eip = _eip;
  live.current->data->regs._eax = _eax;
  live.current->data->regs._ecx = _ecx;
  live.current->data->regs._edx = _edx;
  live.current->data->regs._ebx = _ebx;
  live.current->data->regs._esp = _esp;
  live.current->data->regs._ebp = _ebp;
  live.current->data->regs._esi = _esi;
  live.current->data->regs._edi = _edi;

  if(!live.current->data->__reenter)
  {
    goto _END;
  }

_REENTERPOINT:
  regs = live.current->data->regs;

  if(live.current->data->__reenter){
    live.current->data->__reenter = 0;
    sigprocmask(SIG_SETMASK, &old, NULL);
    return;
  } 

_END:
  live.current->data->__reenter = 1;
  regs = live.current->next->data->regs;
  live.current = live.current->next;
  sigprocmask(SIG_SETMASK, &old, NULL);
  JMP(regs);
  assert(0);
}

/************************* Test *************************/
/**
 * Note: The implementation is really bugy, right now only support compute in thread.
 * Even standard I/O in the thread will cause I/O bus error or segmentation error because
 * all pthread-reentrant function is not guaranteed in our thread model.
 * (pthread_mutex_t cannot block thread in our model cause we modify eip directly)
 */
void *sum1tod(void *d)
{
  int i, k, j=0;

  for (i = 0; i <= (int)d; ++i)
  {
      /* code */
      j+=i;   
  }
  return ((void *)j);
}

int main(int argc, char const *argv[])
{
  int res = 0;
  int i;
  init();
  Thread_t *tid1, *tid2;
  int *res1, *res2;
  threadCreat(&tid1, sum1tod, 100);
  threadCreat(&tid2, sum1tod, 100);
  for (i = 0; i <= 100; ++i){
    res+=i;
  }

  threadJoin(tid1, &res1);
  threadJoin(tid2, &res2);
  printf("parallel compute: %d = 5050 * 3\n", (int)res1+(int)res2+(int)res);
  return 0;
}

以上這篇C語言實現用戶態線程庫案例就是小編分享給大家的全部內容了,希望能給大家一個參考,也希望大家多多支持億速云。

向AI問一下細節

免責聲明:本站發布的內容(圖片、視頻和文字)以原創、轉載和分享為主,文章觀點不代表本網站立場,如果涉及侵權請聯系站長郵箱:is@yisu.com進行舉報,并提供相關證據,一經查實,將立刻刪除涉嫌侵權內容。

AI

十堰市| 开封市| 浮梁县| 前郭尔| 禄劝| 平度市| 深圳市| 尚志市| 彰化市| 嘉兴市| 永仁县| 永修县| 双辽市| 炎陵县| 定西市| 历史| 平舆县| 富源县| 永年县| 天镇县| 衡水市| 周口市| 资中县| 凤山县| 河池市| 平度市| 平山县| 常山县| 本溪市| 启东市| 西青区| 贵港市| 双鸭山市| 汉中市| 麻城市| 公主岭市| 长阳| 鄂托克前旗| 吉首市| 侯马市| 通许县|